CEO Marek Tymiński tells the total sales are now close to 1.5 million units, which - while still not up to the company's own expectations - is 'not a bad result.'
The game was by no means a failure, but even the one million sales it managed did not prevent CI Games from significantly downsizing a year later. Just three months after its launch, CI Games admitted it was a 'big mistake' in aiming for the AAA shooter space, trying to stand alongside titles developed by bigger teams with much bigger budgets. The game was more ambitious than anything the studio had made to date, yet didn't have the impact or sales the company needed.
This was the case with Sniper Ghost Warrior 3, the 2017 open-world first-person shooter by Polish developer CI Games.
There's an expectation of constant growth, that your titles will get bigger and better each time, but sometimes the scope can expand beyond your capabilities as a studio. Recovering from a big bet that didn't quite pay off can be one of the toughest things a games company has to go through.